// A personal project based around simulating car dynamics. Creating an off-road loopable chase sequence allowed me to really push the physics engine. I had originally used the technique to create circuit racing animations for the Trans Am series by Pirelli which can also can be found here in my portfolio.
I have other animations planned/currently in production where I plan to learn more, push the technology further and recreate some other fun sequences and stories //
Cinema 4D // Octane Render // Photoshop // After Effects